Built In Simulator

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The Built In Simulator

EuroScope has a never seen before special feature, the built in ATC simulator, for the purpose of practice and training. Here you don't need any connection for the VATSIM nor other servers, just sit down and take the control over the traffic.

Also for the ATC training, from now it is much more easier to set up a traffic and see how the candidate can deal with it. Prepare you EuroScope for a simulator session, share your IP with the student to let him be connected, and do the training. So simple.

You can use the built-in simulator in two different ways:

  • Trainer-candidate mode
  • Self-training mode

Starting A Simulation Session

It does not matter what kind of session you are going to have you have to start the simulation session in the same way. First of all, you have to set the connection mode as /Start simulator server/. In this mode, your computer going to simulate a VATSIM server for you candidate or for yourself, and this server can be accessed by the method described below.

Notice! If you would like to use VATSIM voice servers during your simulation session you must authenticate yourself against the network. To do that you should first login to VATSIM (/Direct to VATSIM/ mode). In this way your identity will be checked and you will be able to connect to any VATSIM voice server. We suggest to set up you voice connection for a non-used channel, like: practice_lhbp . Then disconnect and start your simulator session. When you disconnect your voice channel connection will remain for 30 seconds then disconnects. But if during this period you start your simulator the voice channel connection will not be disconnected.


Then you have to set the scenario, you want to use for this session:


The scenario file contains the traffic for the simulation. The structure of the file is described in the Scenario File page. Just hit Connect to start the server.

Notice! To allow the trainee to connect to your server you must open port 6809 for external access. If you are behind a router you even have to forward this port to your computer.

The Trainer-Candidate Mode

'Candidate setup: Set up your connection just like the normal way to join to the VATSIM, but type your trainers IP address as the server. /(You can also collect IP addresses and write down to the ipaddr.txt to have them in the list.)/


Hit Connect, set up you voice connection for a non-used channel, like: pracite_lhbp. Also be sure to setup your primary frequency and connect to the voice channel. Be sure that the frequency of the voice channel is the same like the corresponding ATC facility, you are going to practice. If you forgot to set it up, you could not use the features of the EuroScope, connected to this setting.

The Self-training Mode

There is not too much to setup for a self-training mode. As in this case you are alone, you do not need ad voice server connection. But to identify the station you are controlling select the appropriate voice description and set your primary frequency. In this case the name of the voice communication will be used as your callsing. Therefore if you would like to use all the features of EuroScope, select the right primary frequency.

The Traffic Control Panel

When you start the simulator session the main control panel pops up. The simulator is running as far as this dialog is opened. When you close it, the session is over.


In the bottom area you can see the list of the aircraft currently simulating. Most of the controls (but surely not all) displays or acts on the currently selected aircraft. They all become disabled if no aircraft is selected in the list below. When you select a TAG in the radar screen it is also selected in the simulator dialog. In this way you can follow the actions on the radar screen and just click sometimes in the controls. This feature makes the self-training mode possible. In this way if you do not have a secondary monitor for the traffic control panel you can move out the whole list from the screen and use the radar to select the aircraft.

There is a new feature from version 2.8m, the pilot delay. In this way the simulated pilots will not follow your instructions immediately as you hit any of the control buttons, but will wait for a configurable random amount of time. That makes the simulation much more real. You can tune the individual pilots how quickly they respond to an order. On the dialog the new requests are shown immediately but in the plane status you can check if the pilot is already following it or not.

Let us see all controls one by one (without grouping just from top to the bottom and from left to the right):

  • SQ edit (it needs a selected AC) - The actual squawk of the aircraft. Simple type another value here and it will be changed.
  • EMG, RDO buttons (they need a selected AC) - These buttons are for fast squawk change. Press EMG to set the squawk to 7700 and RDO to have 7600.
  • StBy, "C", "IDEN" buttons (they need a selected AC) - Press them to change squawk to stand-by or to "C" mode or to make aircraft identing.
  • ILS buttons (they need a selected AC) - These buttons are forcing the aircraft to approach to the selected runway. The number of runways can be used is limited to four. In this picture you can see the default LHBP configuration. Here are two parallel runways and both directions can be used in one session. But if you have more runways to be simulated or more airports then you are limited to four runways in one session.
    For the simulation only ILS approach is implemented but of course you can communicate with the trainee any kind of approach. It drives the airplane only. Yo can press the button anytime but if the aircraft is not in the right position it will not be accepted. Right position means: distance is between 3 and 30 NM, heading in +-30 degrees to the runway heading and must be below a 3 degree glide slope.
  • Resume/Pause button - It is a general button to stop and continue the simulation. When you press the Resume button it starts simulating and changes the button title to *Pause*. When you press the /Pause/ button the simulation stops and the button changes to Resume.
  • Direct edit (it needs a selected AC) - This edit box contains the name of the fix the aircraft if proceeding to. You can simply edit and write any point name from the sectorfile to drive the plane toward that point.
  • Holding button (it needs a selected AC) - Pressing this button the you can drive the aircraft following the holding pattern or leaving it. The available holding patterns can be defined in the _Scenario_File_ page. To enter an aircraft to a holding pattern it should proceed to the main point of the pattern. Actually the point name should be in the Direct edit box. When the aircraft is in the holding pattern you can press the /Holding/ button again to leave it. In this case it gets back the next point from the route section and starts a direct to that point.
    The holding pattern simulation is not the best at all. You can expect some non-standard movement. When entering to the holding pattern the aircraft always proceeds direct to the main point. When the aircraft passes the point start turning to the direction defined for the pattern (does not matter which direction the aircraft came). It turns until reaches 60 degrees angle to outbound leg of the pattern. Then smoothly joins to the outbound leg. When it reaches the end of the outbound leg it repeats the same for the main point. To be honest the first turn can be very strange, after that the pattern is followed not too badly.
  • Status string (it needs a selected AC) - It contains a readable description how the aircraft movement is simulating. It is really self explanatory.
  • Restart button - Just press it to restart the whole scenario.
  • Route edit (it needs a selected AC) - This editor contains the waypoints the aircraft will follow. You can edit it manually if the trainee orders a shortcut or defines a whole new route. When the aircraft reaches the next waypoint it selects the next from the route and the point is removed from the route.
  • Next button (it needs a selected AC) - Press this button if you would like to move the aircraft to the waypoint next to the actual. Surely you can press several times if the desired point is later in the route.
  • Skip button (it needs a selected AC) - This button deletes the next waypoint from the route string. It does not change the actual course but makes a shortcut after it.
  • Pause button (after the Ac status) (it needs a selected AC) - By pressing this button you can pause the movement of an individual aircraft.
  • Go button (it needs a selected AC) - By pressing this button you can start a paused aircraft.
  • Handoff button (it needs a selected AC) - This button initiates a handoff to the trainee. To use the aircraft should be tracked by one of the simulated controllers.
  • Taxi button (it needs a selected AC) - The taxi button is a general purpose ground movement simulation. You can use it to simulate taxi, pushback and line up instructions. When you press the button you will have a rubber line following your mouse from the current aircraft position. Press the left mouse any number of times to define all the points to follow on the ground. When you are ready press the right button. The aircraft will start taxiing immediately.
  • Fast taxi (it needs a selected AC) - Sometimes we need the aircraft to go on the ground a little bit faster then the programmed taxi speeds (e.g. when it is still on the runway and you need it to vacate). In fast taxi mode it moves much faster.
  • Push button (it needs a selected AC) - Same as Taxi, but the aircraft pushes back according the rubber line defined by the user.
  • Takeoff buttons (it needs a selected AC) - Here you have the four runway buttons again. These buttons are for the same runways as the ILS buttons. You can press one of the buttons to initiate a takeoff. There are some requirements to be able to let an aircraft depart. The distance to the threshold defined must be less than 0.5 NM and it must be in front of the aircraft. The angle difference between the aircraft-threshold line and the runway heading must be within +-5 degrees.
  • Remove AC button (it needs a selected AC) - This button deletes the selected aircraft from the simulation.
  • Heading slider and display (it needs a selected AC) - Using this slider you can turn the aircraft to the left or to the right. When the aircraft heading is the one that is desired the slider will always be in the middle. So this slider is never absolute but always relative. Move it to the right to force the aircraft turning right and left for left. A click to the right or left side makes a 5 degree turn request while you can move to any heading with dragging the slider. When you have the aircraft list selected the #F1# directs a 5 degrees left, the F2 a 5 degrees right turn.
    Right to the slider there is a read only edit box. It contains the actual and the requested heading. Between them a > or < indicating the turn direction.
  • IAS combo, slider and display (it needs a selected AC) - Using this slider you can change the speed of the aircraft. Every aircraft has a built in logic what IAS it will use. The speed is directly connected to the altitude but a +-20 KTS is added randomly. The /IAS combo/ defines how the speed will be assigned to the aircraft:
    • IAS free - It means that the aircraft will define its speed as described above.
    • IAS = - In this case the speed will be exactly the one defined by the slider.
    • IAS >= - The same as above but it leaves the speed only when the free speed is higher.
    The slider work the same way as heading. But here the position of the button is absolute. You can vary the speed between 120 and 320 KTS. A click to the slider makes a 10 KTS change. You also can use the F3 and F4 buttons to change the speed. After the slider you can see the actual and the desired speed. Between them a ^ and v indicates accelerating or slowing.
  • Altitude slider and display (it needs a selected AC) - Using this slider you can drive the requested altitude of the aircraft. Remember that we do not simulate air pressure. All the simulation works as there were standard pressure all the way. Therefore all altitude values can be defined in feet. The slider itself works the very same way as heading slider, but it is once again a fixed position slider that works between 0 and 41000 feet. A click to the slider makes a 500 feet change. You also can use the F5 and F6 buttons to change the altitude. After the slider you can see the actual and the desired altitude value. Between them a ^ and v signs indicate if the aircraft is climbing or descending.
    All aircraft will follow a predefined standard descend or climb rate. If you need a higher than that then press the Exp button to expedite. When expediting the button changes to Norm to restore the normal rate. When descending in expedite mode then the IAS will not be reduced.
  • Simulated controllers - EuroScope can simulate any number of controllers as long as they are defined in the scenario file. They appear in the top left window with callsign and frequency. To activate one controller just select him in the list and check the simulate checkbox.
  • Accept - Use this button to start tracking an aircraft by the simulated controller. You can track untracked aircraft or accept handoff from the trainee.
  • Auto check-box - This check box adds some extra automatic function. They are handy when you are making a self-training mode. The following actions are automatic when the box is checked:
    • When an AC has been landed it turns the transponder to stand-by and removes itself from the list.
    • 3 minutes into the sector then a handoff is initiated automatically.
    • When a departing aircraft shows itself for the simulation it is assigned to the second controller starts the takeoff roll and initiates a handoff.
    • When an arriving aircraft shows itself for the simulation it is assigned to the first controller.
  • Aircraft list - Here in this list you can see nearly all the information about the all the aircraft. Most of the columns are really self explanatory. Probably the second column St needs some comment. It shows the aircraft status weather it is P paused or S simulated.

For a faster selection the list contains a hidden first column. Here only the numbers from the callsign is stored. The list box can search for its first column data when you type letters or numbers. In the picture above if the list box is on focus and you type 2254 the SWR2254 will be selected. After that you can use the buttons F1 and F6 for fast drive.

The Simulator Control Bar

During training it might be necessary to view the complete screen without having the Traffic Control Panel open over the radar. To keep your view clear, you can minimize the panel to the top of the screen.

Image:Simtool01.gif Image:Simtool02.gif

Not all, but nearly all functions are available here. Let us see the meaning of the buttons:

  • Image:simtool03.gif - It shows the status of the selected plane.
  • Image:simtool04.gif - The next waypoint along the route. You can click here to enter a new point as direct.
  • Image:simtool05.gif - It sends the plane to a holding pattern over the next waypoint. The holding must be declared in the scenario file.
  • Image:simtool06.gif - It is the list of the next waypoints. Click here to edit the route inplace.
  • Image:simtool07.gif - Jump to the next waypoint.
  • Image:simtool08.gif - Skip next waypoint.
  • Image:simtool09.gif - The SQ value sent by the plane. Click here to edit the value inplace or use the next buttons.
  • Image:simtool10.gif - Squawk emergency.
  • Image:simtool11.gif - Squawk radio failure.
  • Image:simtool12.gif - Squawk the right, the controller assigned value.
  • Image:simtool13.gif - Squawk stand-by.
  • Image:simtool14.gif - Squawk "C" mode.
  • Image:simtool15.gif - Squawk ident.
  • Image:simtool16.gif - Cleared for approach for the selected runway.
  • Image:simtool17.gif - Cleared for takeoff from the closest runway.
  • Image:simtool18.gif - This area is an indicator and a button too. The icons indicate if the plane is climbing or descending or does not change its level. It also indicates fast climb and fast descend. Clicking on the are will change the fast to non fast and vice verse.
  • Image:simtool19.gif - It is once again and indicator too. It shows the actual speed restriction. Clicking on the are will change the restriction type in a loop.
    • Free - the simulator decides the best speed
    • Exact - the plane will follow the speed set by the trainer
    • Less than - the plane will be slower then the set speed as far as the normal is above that but may reduce the speed later
    • More than - the plane will be faster then the set speed as far as the normal is below that but may increase the speed later
  • Image:simtool20.gif - It starts/stops the actually selected plane.
  • Image:simtool21.gif - Handoff to the trainee.
  • Image:simtool22.gif - Accept handoff from the trainee.
  • Image:simtool23.gif - Start taxiing the plane.
  • Image:simtool24.gif - Force a fast taxiing.
  • Image:simtool25.gif - Start a pushback.
  • Image:simtool26.gif - Delete the plane completely from simulation.
  • Image:simtool20.gif - It starts/stops the simulation in general.
  • Image:simtool27.gif - It closes the toolbar and reopens the original simulator dialog.

The Sweatbox Simulator Session

Instead of opening a local training session, you can also connect to sweatbox to host a training on the sweatbox server. Have the trainee(s) connect to sweatbox as they would connect directly to VATSIM to perform training on sweatbox.

  • Like in the client mode any number of planes and controllers can be simulated. Your main connection as CTR is independent from the trainee connection. You do not have to simulate the main CTR.
  • Ongoing coordination works in the simulated environment. You can request any COPX coordination by the name of the owner controller. You can initiate a COPN request by the name of the main controller only. You can accept any incoming coordination. Do not try to coordinate between your main and one of the simulated CTR.
  • Due to the SweatBox server the number of the trainees and the number of the simulator drivers are not limited. All the normal operations between them are allowed.
  • It is possible to hand over the simulation of individual aircrafts to another controller. As it is not possible to disconnect the simulated plane from the server, the driver who started the plane will keep the connection to the server and respond for several queries. The new driver sends only the position updates to the old using private messages. The simulation can be passed back to the original driver. To pass a simulation press the F6 to see the FP in the bottom and use a right click. Only the simulator driver callsigns will be available in the popup list. The simulator drivers are marked with a * in the controller list. There is no accept/refuse protocol, the transfer is immediate. The simulation transferred to you is indicated by drawing its route on the screen.
  • You can also use your own FSD server. There might be problems using VRC with it.

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